Hey! I'm

    [StevenDahFish]

    Roblox Developer

    I have been programming for 6+ years on Roblox.
    I am specialized in backend programming, but I also have capable knowledge in frontend as well.
    Alongside programming, I am able to do simple UI Design

    Capabilities & Weaknesses

    As I specialize in backend, the following is what I am most capable in doing!
    If something is not on this list, ask about what you have in mind!

    1. Data Saving: Saving data from your game with prevention against data loss. (ProfileService)
    2. Matchmaking: Creating queue and matchmaking lobbies against randoms or in a party.
    3. Inventory: Storing a players collection of items collected throughout the game.
    4. Admin Commands: Creating commands to handle players including: bans, teleporting, logging, and custom game integration. (Cmdr)
    5. Codes: Redemption of custom custom codes to award players with rewards.
    6. Quests: The management of quests on the backend including logic, states, and rewards.
    7. Shop: Purchases involving in-game currency, gamepasses, and developer products.

    The following are systems that I do not have any specialty in:

    1. Generic Anti Cheats: Cheating such as movement hacks and advanced wizardy exploits on the client.
    2. Combat Systems: Any form of combat, such as guns, punching, abilities, etc.
    3. Vehicles: Any type of vehicle including cars, boats, airplanes, etc.

    Always Provided

    I will always provide the following for every project I work on:

    1. Github Repository: All projects I work on will be integrated with GitHub; you are free to delete the repository or claim ownership after development.
    2. Free Debugging: Up to 1 year of free fixing/debugging of any systems that I directly created after development is complete.
    3. Command System: Integration of commands made custom for the game developed with Cmdr. If unwanted, you can request this to not be added.
    4. Communication: Proper communication with you via Discord on any updates and problems with development.
    5. My Upmost Effort: I will follow the terms discussed upon with all my power and make sure you get a result that you're happy with!

    Development Tools

    These are software and stuff I use when developing a Roblox game.
    Hover for specifics!

    1. Coding: Visual Studio Code
    2. Syncing: Rojo
    3. Projects: Github
    4. Framework: Knit

    Still Building!

    My portfolio is still being built from the ground up, as I never thought of making a portfolio until recently,
    so if you have a question of whether something is within my ability, ask!


    Terms are subject to change at any time. Any active projects will not be applied to the new terms.

    Game Projects

      Circus Tower Defense

      check_circle Active Project

      visibility Visits:...

      play_circle Active Players:...

      Play

      Created Features

      1. Lobby

        • Shop
        • Inventory
        • Daily Login
        • Summoning
        • Codes
        • Leaderboards
        • Quests
        • Playtime Rewards
        • Game Integration
        • & so much more
      2. Trading

        • Ability to trade currency and units
        • All trades are back-traceable and trackable
        • Made with anti-duping & security in mind

      Freddys Playground

      check_circle Active Project

      visibility Visits:...

      play_circle Active Players:...

      Play

      Created Features

      1. Lobby

        • Shop
        • Crates
        • Codes
        • Inventory
        • Rotating Items
        • Hourly Chest
        • Donation Board
        • Leaderboard
      2. Trading

        • Ability to trade currency and skins
      3. Game

        • Gameplay Loop
        • Custom AI
        • Revive System
        • Badges

      Crocs World

      hide_source Commission

      visibility Visits:...

      play_circle Active Players:...

      Play

      Created Features

      1. 3 Minigames

        • Integration with existing framework
        • Week deadline per minigame
        • Custom minigame ideas

      Epic Obby

      check_circle Active Project

      visibility Visits:...

      play_circle Active Players:...

      Play

      Created Features

      1. Game

        • Shop
        • Settings
        • Codes
        • Inventory
        • Stage Loading
        • Voting
        • Practice Mode
        • Racing

    Clients

    A list of well-known clients that I've worked with.

      Evanbear1

      ⭐ Star Creator

      Evanbear1 is a Twitch Streamer, Music Producer, and Game Developer. Evan's most popular game creation is Jet Wars 2.

      Project Thumbnail

      Linktree

      FancySmash

      ⭐ Star Creator

      FancySmash is a YouTube Creator turned Roblox Developer. His main project is Freddys Playground.

      Project Thumbnail

      YouTube

      lupix

      hi

      Lupix is a game owner and developer. Lupix's main talent lies in building and modeling. His original project was Athena, but his main project is now Hunter x Legacy.

      Project Thumbnail

      Roblox Profile

    Showcase

    All of the following UI and coding is done by me unless specified; models are created by other people.

      Epic Obby

      Project

      An obby game with lots of frontend and backend systems. This is included in the showcase as this version of the game isn't published to Roblox.

      Shop UI

      Project

      A shop UI made for Epic Obby. This is only a prototype which was never finished for the game.

      Building System

      Project

      A voxel-based building system prototype, originally created for Speed Builders.

      Speed Builders

      Project

      A building memorization game where your goal is to copy down a building you see perfectly within the given time limit.

      Shop & Progress UI

      Commission

      Tabs with simple colors and a progress UI that automatically and accurately adjusts to stage lengths.

      Leaderboard

      Commission

      A custom leaderboard with transitions for players joining and leaving. Has integration with in-game names and hover effects to show their username.

      Generic Tycoon

      Commission

      A tycoon game similar to old 2017 tycoons. The UI in this game was not created by me.

      Circular Trouble

      Mini Project

      A simple game made for a streamer to play short minigames chosen by the host with round modifiers.

      Milk

      Mini Project

      This was a simple meme project. It was worked on for one day before being abandoned.

      Teleport Transition

      Commission

      A transition for a UI from a point in the world towards the players camera.

      Main Menu

      Commission

      A main menu system consisting of transitions and integration with given assets (such as the cutscene).

      Wordle

      Mini Project

      A recreation of the game Wordle.